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CognoSpace Looks To Collaborate With More Schools In Hyd, B’luru

The edtech statup develops solutions that combine visual, practical, and interactive learning methods. Their curriculum is spread across 500 activities and 20 modules in STEAM

Dr Jayaprakash Narayan, founder of the Lok Satta Party during his visit to CognoSpace in Hyderabad

CognoSpace Looks To Collaborate With More Schools In Hyd, B’luru
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14 Nov 2024 1:05 PM IST

Hyderabad: City-based CognoSpace, an activity-based Experiential Learning startup said it is looking forward to collaborate with schools in Hyderabad and Bengaluru, for the academic year 2025-26. The startup has currently partnered with The Ram Universal School, Unicent Schools, Pallavi International Schools, Birla Open Minds, among other schools in Hyderabad. CognoSpace develops solutions that combine visual, practical, and interactive learning methods. Their curriculum is spread across 500 activities and 20 modules in Science, Technology, Engineering, Arts, and Mathematics (STEAM). In addition to curriculum development, CognoSpace creates technology-driven school infrastructure for active learning.

Former IAS officer and Founder of the Lok Satta Party, Dr Jayaprakash Narayan, visited CognoSpace office at its Hyderabad headquarters. Dr Narayan engaged with the team and explored their offerings. During his visit, Dr Narayan was introduced to CognoSpace’s state-of-the-art STEAM labs and activity-based curriculum designed for students in Grades three - nine, an official press release mentioned.

“An enormous amount of thought and intelligence has gone into this product,” he said adding that CognoSpace’s approach not only aligns with the National Education Policy’s vision but also equips students with essential skills for the future.

On Dr Narayan’s visit, Santosh Ballu, CEO, CognoSpace, said: “Dr Narayan’s insights and encouragement motivate us to continue our mission of making experiential learning accessible to schools across India.”

Giving details about the Lab, Ballu informed that they are equipped with practical learning methods for absorption of Science and Math concepts, advanced tools including 3D printers, AR/VR headsets, and comprehensive activity kits for

engineering domains.

Experiential Learning STEAM Education CognoSpace School Collaboration Active Learning 
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